biblekaruta

Bible Karuta Game written in C with SDL2 as graphics back-end
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main.c (446B)


      1 /*
      2   Bible Karuta Game main file
      3   "main.c"
      4   M. Yamanaka
      5   email: myamanaka@live.com
      6   website: csmyamanaka.com
      7   license: MIT (See included "LICENSE" file for details)
      8 */
      9 
     10 #include "biblekaruta.h"
     11 
     12 #include <stdio.h>
     13 #include <stdlib.h>
     14 
     15 int main(){
     16   printf("game starting ...\n");
     17   BibleKG* G = NULL;
     18   
     19   initBibleKG(&G);
     20 
     21   execBibleKG(G);
     22    
     23   printf("closing game ...\n");
     24   closeBibleKG(G);
     25   printf("game ended ...\n");
     26   return 0;
     27 }

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